Beat the Scotch: Schmidt - Scotch: 5.Nxc6 Mieses
After 4...Nf6 5.Nxc6 bxc6 6.e5 Qe7, the long forced sequence into Bxe5 and the rook-and-two-pawns vs bishop-and-knight endgame.
Let's learn the Anti Scotch: Schmidt Variation! Most 1.e4 e5 players panic when they see the Scotch, but we fix that with one simple recapture and concrete plans against every White setup. We begin with pawn to e4.
Learn this chapter freeMain line
The chapter's main line, with the comments from the course.
1. e4 e5 2. Nf3 Nc6 3. d4
White opens the center, offering a pawn trade that leads to sharp tactical play.
3... exd4
We grab the pawn. Anything else just gives White a free center.
4. Nxd4
White recaptures and threatens our knight on c6, forcing us to make a choice about the position's direction.
4... Nf6
We develop the knight, attacking e4 and keeping our options open.
5. Nxc6
The Mieses Variation begins. White trades knights and hopes we'll mess up our pawn structure on the recapture.
5... bxc6
We recapture toward the center, opening the b-file and keeping control of the key d5 square.
6. e5
White advances, kicking our knight and claiming space in the center.
6... Qe7
We pin the advanced pawn. White's e5 might become a target instead of a strength.
7. Qe2
The only move. Anything else lets us undermine with d6.
7... Nd5
We jump to the center, meeting White's pawn storm with active pieces.
8. c4
White kicks our knight while grabbing space and getting ready to meet our d6 break.
8... Ba6 9. b3
White defends c4 and opens the long diagonal for Bb2 or Ba3. Good news, this lets us advance our a-pawn later.
9... g6
Standard fianchetto setup, aiming the bishop at White's kingside.
10. Bb2!?
Natural development. The sharper f4 is also fine if you want to skip the coming endgame.
10... Bg7
Our bishop aims straight at e5, keeping up the pressure.
11. g3!?
White needs to get that bishop out and castle. From g2, it'll fight for the key d5 square.
11... O-O
We castle and get ready to double rooks on the e-file.
12. Bg2
White finishes the fianchetto and clears the way to castle. This usually leads straight to an endgame.
12... Rae8
The a8 rook MUST move here, not the f8 rook. That a8 rook could hang after a later Bxd5 trick.
13. O-O
No real alternative here.
13... Bxe5
Let's grab that pawn now! If we play slowly, White gets the better pawn structure.
14. Qxe5
The sharpest way to recapture, leading to more trades.
14... Qxe5
Forced.
15. Bxe5
The only move.
15... Rxe5
We're up a pawn for now, but White takes on d5 next. We get rook and two pawns against bishop and knight, solid practical chances.
16. cxd5
White's best try.
16... Bxf1
You must play this.
17. Kxf1
White keeps the bishop active and brings the king forward.
17... cxd5
The position settles into a balanced theoretical endgame. Our plan: c6, a5, then Rb8 or Rfe8 while centralizing our king. White tries Rd1-Rd4 or Nc3-Na4-Nc5, but these don't threaten much.
18. Nc3
Good thing we played Rae8 earlier! Had we gone Rfe8 instead, f4 would hurt us more than this Nc3 does.
18... c6
We keep our pawns together and reach a solid endgame despite White's practical results.
19. Rd1
White brings the rook to d1, eyeing d4 but stuck defending the back rank.
19... a5
We lock down White's queenside and cut off any rook invasions via a4.
Key lines
The free lines of this chapter, each one trainable move by move.
- Main Line
1. e4 e5 2. Nf3 Nc6 3. d4 exd4 4. Nxd4 Nf6 5. Nxc6 bxc6 6. e5 Qe7 7. Qe2 Nd5 8. c4 Ba6 9. b3 g6 10. Bb2 Bg7 11. g3 O-O 12. Bg2 Rae8 13. O-O Bxe5 14. Qxe5 Qxe5 15. Bxe5 Rxe5 16. cxd5 Bxf1 17. Kxf1 cxd5 18. Nc3 c6 19. Rd1 a5
- 6. Bd3
1. e4 e5 2. Nf3 Nc6 3. d4 exd4 4. Nxd4 Nf6 5. Nxc6 bxc6 6. Bd3 d5 7. e5 Ng4 8. O-O Bc5 9. Bf4 g5 10. Bg3 h5 11. h3 h4 12. Bh2 Nxh2 13. Kxh2 Bd4 14. c3 Bxe5+ 15. Kg1
- 6. Bd3
1. e4 e5 2. Nf3 Nc6 3. d4 exd4 4. Nxd4 Nf6 5. Nxc6 bxc6 6. Bd3 d5 7. O-O dxe4 8. Re1 Be6 9. Bxe4 Qxd1 10. Bxc6+ Qd7 11. Bxd7+ Kxd7
- 6. Bd3
1. e4 e5 2. Nf3 Nc6 3. d4 exd4 4. Nxd4 Nf6 5. Nxc6 bxc6 6. Bd3 d5 7. exd5 cxd5 8. O-O Be7 9. Nc3 O-O 10. Bg5 Be6 11. Re1 c5
- 6. Nc3
1. e4 e5 2. Nf3 Nc6 3. d4 exd4 4. Nxd4 Nf6 5. Nxc6 bxc6 6. Nc3 Bb4
- 8. h4
1. e4 e5 2. Nf3 Nc6 3. d4 exd4 4. Nxd4 Nf6 5. Nxc6 bxc6 6. e5 Qe7 7. Qe2 Nd5 8. h4 Qe6 9. c4 Nb6 10. b3 a5
- 9. Nd2
1. e4 e5 2. Nf3 Nc6 3. d4 exd4 4. Nxd4 Nf6 5. Nxc6 bxc6 6. e5 Qe7 7. Qe2 Nd5 8. c4 Ba6 9. Nd2 g6 10. Nf3 Qb4+ 11. Kd1 Ne7 12. Qc2 c5
- 10. f4
1. e4 e5 2. Nf3 Nc6 3. d4 exd4 4. Nxd4 Nf6 5. Nxc6 bxc6 6. e5 Qe7 7. Qe2 Nd5 8. c4 Ba6 9. b3 g6 10. f4 d6 11. Qf2 Nf6 12. Be2 dxe5 13. O-O Qc5 14. Be3 Ne4
- 10. g3
1. e4 e5 2. Nf3 Nc6 3. d4 exd4 4. Nxd4 Nf6 5. Nxc6 bxc6 6. e5 Qe7 7. Qe2 Nd5 8. c4 Ba6 9. b3 g6 10. g3 Bg7 11. Bb2 O-O 12. Bg2 Rae8 13. O-O Bxe5 14. Qxe5 Qxe5 15. Bxe5 Rxe5 16. cxd5 Bxf1 17. Kxf1 cxd5 18. Nc3 c6 19. Rd1 a5
- 11. Nd2
1. e4 e5 2. Nf3 Nc6 3. d4 exd4 4. Nxd4 Nf6 5. Nxc6 bxc6 6. e5 Qe7 7. Qe2 Nd5 8. c4 Ba6 9. b3 g6 10. Bb2 Bg7 11. Nd2 Nb4 12. Nf3 c5
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